Thursday, 10 September 2015

Internship at Malaysia : Day 3 and 4

Me working hard on my animation. First time in my life working with more than 50 frames on Ae !

Day 3 :
The boss decided to ale the 5 seconds animation to 3 seconds long as 5 seconds is too long for an opening apps animation. This is an easy task because I can just move the stuff on the 'position'.

When I was in the early second year of BAIL, I was so scared of industry but now I think I am ready to face the art industry as I already went to three different companies during this summer holiday and hopefully will do some studio visits next week.

Day 4 :
I had to help my friends with some weather gif by using Ai and Ps. This task is harder than my 3 animation that I did on the 1-3rd day. This is because the animation leave some white stuff at the edge of the illustration and limited to 6 frames.

Working with Megasap company is a whole new experience as now we are facing three different projects. First is a 3D game called Pixel Racer, and apps called SurvivalTravel and SurvivalLanguage. Watching people making the game and apps is like a new language to me. I understand nothing and made me realised that art department is really broad.

I work with developers and  a game designer which they coding the apps and 3D games. I realised that making apps/ game can take so much time as you need to do a lot of coding which completely I don't know how to.

Tomorrow is my last day. Arghhh I don't want to leave this people and company !

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